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Mclaren MP4/4

McLaren MP4/4

Personal project based on the iconic McLaren MP4/4 Formula 1 car from the 1988 season.

This project focused on hard surface modeling, clean topology, and stylized rendering inspired by modern game cinematics and promotional artwork. The model was created in Autodesk Maya, textured in Substance 3D Painter, and rendered with Arnold.

Main focus areas:
- Accurate proportions and silhouette
- Clean UV workflow
- Stylized material treatment
- Presentation and lighting
- Hard surface detailing

Software used:
- Autodesk Maya
- Substance 3D Painter
- Arnold Renderer